NG+
Progress has been a bit slow because I've been having a ball helping WiL test his new masterpiece, but that project is wrapping up so I'm back in business.
The Yuki gameplay revisions are nearly complete. Tonight I improved the final two levels, and last week I created a new first level that reinforces game's unique elements (i.e. switches, transformers, and portals). Tonight I also started developing an NG+ mode that takes the player to a warp zone and allows them to travel directly to and from any level, in any order. Yuki and the Space Show has a locked final boss that is only accessible by collecting a set of hidden keys, and after chatting with friends, I decided to make the NG+ mode to make it easier for players to hunt for these keys. Tonight I created the warp zone; in the coming days I'll replace every level exit with an exit fork.
Yuki and the Space Show
A ZZT Space Adventure
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